Welcome to Eternal Dusk Development Blog

Welcome to Eternal Dusk

Welcome to the official development blog for Eternal Dusk, an ambitious MMO project that pushes the boundaries of what's possible with modern game technology.

What is Eternal Dusk?

Eternal Dusk is a massively multiplayer online game built from the ground up using Rust and custom engine technology. We're not just making another MMO - we're reimagining what an MMO can be when built with modern programming practices and a focus on performance, reliability, and player experience.

Our Technology Stack

At the heart of Eternal Dusk lies a sophisticated technology stack:

  • Custom ECS (Entity Component System) - Built in Rust for maximum performance and reliability
  • Advanced Audio Engine - Featuring HRTF-based 3D spatial audio for immersive soundscapes
  • Custom Networking Layer - Designed for low-latency, high-player-count scenarios
  • Tilemap System - Efficient world rendering with support for massive, detailed environments
  • Lua Scripting - For dynamic content and modding support

What Makes Us Different

Performance First

Every line of code is written with performance in mind. We're leveraging Rust's zero-cost abstractions and memory safety to create a game that can handle thousands of concurrent players without compromising on gameplay quality.

True Persistence

In Eternal Dusk, your actions matter. The world evolves based on player decisions, creating a living, breathing universe that continues even when you're offline.

Accessibility

We believe games should be for everyone. That's why we're building with accessibility in mind from day one, including full screen reader support and customizable controls.

What's Coming

This blog will document our journey as we build Eternal Dusk. Expect to see:

  • Technical Deep Dives - Exploring our custom engine components
  • Design Discussions - The philosophy behind our game systems
  • Development Updates - Progress reports and milestone announcements
  • Community Spotlights - Highlighting player creations and feedback

Join the Journey

Building an MMO is an enormous undertaking, but we're not doing it alone. We believe in open development and community involvement. Follow along as we share our successes, challenges, and everything in between.

Stay tuned for our next post where we'll dive deep into our custom ECS architecture and why we chose to build our own rather than use existing solutions.

Welcome to the world of Eternal Dusk. The sun is setting on traditional MMO design, and a new era is about to begin.


Follow development on GitHub and join our Discord community.